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APPROACH

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My main field of expertise is the outdoor sector, designing large-scale objects or micro-architectures intended for serial production. But my work also extends to space and graphic design, always in connection with the object.
My approach, both sensitive, creative and rational, is based on analysis and understanding of needs in order to create functional and well-balanced solutions, where form and visual codes are aligned with the context and the user.
I value simplicity and timelessness, and this is also reflected in my collaborations: I prioritize relationships built on trust, durability, transparency and conviviality.

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A PRODUCT THAT MAKES SENSE

The user's interest is my first concern. Understanding his needs (conscious and unconscious), his behavior and his environment, allow to offer him a functional and desirable product, a product that makes sense!

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A SIMPLE PRODUCT

My approach goes beyond simple aesthetic pursuit.

The products I develop reflect what they really are and express the function they fulfil.
I always look for simple solutions because I believe they are the strongest, the most beautiful and the most sustainable.



AN ATTRACTIVE PRODUCT

I place great focus on the end product and its finish.
The balance of forms, the choice of materials and the subtlety of details bring out the natural elegance of the product. The result is a coherent, high-quality object that the user will appreciate over time.

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A RESPONSIBLE PRODUCT

A simple and high-quality product that meets a real need is the basis for a responsible and sustainable product. For its execution, I look for the "right tech" (adapted to the functional, economic, environmental and social constraints). I will always favour quality, sustainable and - if possible - local materials.

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"Design the right thing,

then design the thing right"

Design Council

"Simplicity is complexity resolved "

Constantin Brancusi

"Details make perfection,

and perfection is not a detail”

Leonardo da Vinci

"Designing more sustainable structures is not about deciding what is good or bad, but making more carefully considered design decisions”

Diébédo Francis Kéré

METHODOLOGY

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A project is divided into several key phases:

ANALYZE + BRIEFING

It's familiarizing with the products, the competitive universe, the sector challenges , the resources available, the technologies to integrate, etc.
This preliminary step provides an overview of the ecosystem in which the product will be integrated. It aims to refine the briefing and thus ensure well defined objectives.

The quality of the questions will determine the quality of the ideas!


CONCEPT
This is the exploration phase. I will present different orientations at the conceptual, formal and functional levels.

DRAFT + DEVELOPMENT
This is the materialization of the concept. It begins with an overall definition of form and functions.
Then, the project is refined to achieve to a solution that (ideally) meets all expectations.
The product is designed in detail.

PRODUCTION
This phase is supported by the industrial partner.
My role will be to ensure respect and consistency of the project as validated in the previous phases.

The development of a product is not a linear process.

The different stages are permeable and adapt from one project to another.

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Tools

My 2D and 3D tools will make the solutions tangible. Sketches, 2D plans, 3D modeling, usage scenarios, functional models, visual and functional prototypes will allow us to test, exchange and validate (or invalidate) ideas.

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Co-Creation

Product development mobilizes specific skills (production, engineering, sociology, ...). It is necessary to use resources where they are most effective. The project team, composed initially by members of your company and myself, will, if necessary, be supplemented by external partners. My ability to transversality and my technical knowledge will allow me to interact with the various partners and suppliers.

© Louise Charlier

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